


“Infinite Smithy Materials” only works for materials that you already owned, it has no effects on materials that you don’t own.“Infinite Renown” takes effect when gaining renown “Renown Multiplier”: The display value is not affected, the actual amount you’re gaining is multiplied.“Infinite Party Health” works for the whole party including the player but not the horse.“Infinite Shield Durability” takes effect when you block enemy attacks.“Infinite Skill XP” takes effect when a skill gains XP.“Edit Attribute Points” and “Edit Focus Points” takes effect when opening the character menu twice.Organizing my army list lets me do that much.Ctrl+Num 5 – Trade/Exchange Items Don’t DecreaseĬtrl+Num 0 – Barter Offer Always AcceptedĪlt+F6 – Persuasion/Conversation Always SucceedĪlt+F8 – One Day Settlements ConstructionĪlt+F9 – Can Recruit Prisoners At Anytime Notes My starting position is irrelevant since I almost always take my troops to some other place of my choosing and I don't want "more guys", I want the "right guys". I tend not to focus on Tactics skills too much.

More guys on the field and larger reinforcements can make a huge difference. It's the kind of thing that only becomes really noticeable when you have massive armies facing off against one another. In Viking Conquest, it can give you the ability to ambush the enemy, for example. With higher Tactics skills, the sun won't be in your face, you will start out in an advantageous position, etc.

I think it also has something to do with your starting placement on the battlefield. If I had 200 soldiers and faced off against 200 enemies, it would seem reasonable that we would have equally sized armies on the battlefield - Tactics can change that scenario and gives the advantage to the side with higher skill level. To put it another way, Tactics allows the player to alter the ratio of friendly:enemy units on the battlefield.
